Seventh

March 22, 2010

How the adventurers learned to control fire with their minds

Filed under: Adventures,magic — anteolsson @ 12:41
Tags: , , , , , , , , ,

I want to share with you how two adventurers has understood and learnt magic in Seventh. Kalesta and Uma are two adventurers playing separately  in the same setting and have both discovered magic. I thought it could be quite interesting to read how they saw it independent of each other.

Please read from page 40 in this PDF. Here Uma is reading The Book Of Fire for the first time and after that she tries to put her new knowledge to practice by creating fire with the power of her mind.

Please read from page 14 in this PDF. Here Kalesta is reading The Book Of Fire for the first time and after that he tries to put his new knowledge to practice just as Uma did.

I hope you enjoy it and feel free to read the whole adventure, unless you want to play it too.

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5 Comments »

  1. It was thrilling to create magical fire… loved it.

    Comment by Andersandersanders — March 23, 2010 @ 12:07 | Reply

    • nice to hear. I loved how you experimented with the concepts that you learnt from Orlan and the book of Fire.

      Comment by anteolsson — March 23, 2010 @ 12:13 | Reply

  2. These two examples shows the power of a system that isn´t too tight, that allows for GM and player to just unfold the story they like.

    Kalesta plays a lot faster and more oriented towards actions, which creates a completely different flow, and both works, which is great.

    A

    Comment by Andersisandersisanders — March 24, 2010 @ 17:03 | Reply

    • Thanks! I think so too. From my point of view I do not want to change everything. Since the first adventure it has been about the player and the GM creating and unfolding the story together, and the two forces put together will always create something unique.

      I am going to dare compare it to fourth edition dungeons and dragons and say that, dnd has evolved to a fixed perspective where the creativity is hampered by rules and predefined templates. I guess that is why I decided to stop developing game mechanical rules further. With that said, I think that each system has its use and this seems to work really well for what you brought up.

      Comment by anteolsson — March 24, 2010 @ 18:58 | Reply

  3. Nice! As Anders*3 said, two completely different approaches to the new knowledge. If my character Torulf would gain this new ability, he would probably just burn his peg-leg off…
    (fitting background music for reading the two PDFs: “Apollo I: The Writing Writer” – Coheed & Cambria, http://www.youtube.com/watch?v=YvmxIITL8qs).

    Comment by Jensan — March 25, 2010 @ 11:18 | Reply


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